Freitag, 9. August 2013

Teeter and Idle animations

Yeah so today I made new Idle Animation and a teeter animation. I'd show you a Video but currently I'm working on another PC where I can't install bandicam without the owners password. Hmm... for the rest... it´s polish time

Donnerstag, 8. August 2013

One week left

Yesterday I forgot to post, noooo D: I went on working for the project and polished the run cycle, made finally this awful "blizzard walk" and now I have to go on with Idle animationsssss >_< If there is somebody following this blog and also interested in my project, check this out ;D => https://www.facebook.com/yourstrulydev


Dienstag, 6. August 2013

Additional Animation Layer

I've got now three different animations which we will randomly blend over. Next step will be the  Snow storm walk animation and aftherwards new Idle animations


    

Montag, 5. August 2013

This and that

Today I made a small tremble animation which will be played randomly while you walk through the level and a really basic run cycle for our second character.


Samstag, 3. August 2013

Getting closer

Today it went pretty good I think. I love to work with animation layer. Still some things to fix but pretty satified today:

Freitag, 2. August 2013

Layered animations and stuff

So today  I worked on a normal walk cycle for our character (yeah I know, he still seems pretty drunk, thats because I exagerated slightly with all these curves I made xD) aand I tried to use animation layers as you can see in the video. He's suposed to freeze and to wrap his arms around his body, another layer will be the walk with his arm in front of his head like the one I was trying to make the last days.


Donnerstag, 1. August 2013

New plans

Today I've decided : I'll animate that whole walk cycle thing in layers. Because in our 5 minutes of gameplay you ll find different weather situations and layering the animations will be the best solution I think. That means I have to start over again.....