Mittwoch, 11. Dezember 2013

Fixing again


Okay, I saw, that I can't get on without some decent clavicle controls, so I had to fix that one plus the fingers, which arent working very well in their current state.


Dienstag, 10. Dezember 2013

Cleaning ma' Bar!

Doing the first animations for our NPC Stan. He`s obviosly cleaning the bar.

Samstag, 7. Dezember 2013

Dynamics

Today I m doing some exercise with this guy. I am trying to achieve dynamic poses and getting to the right timing for hack n slay animations ;)

Donnerstag, 5. Dezember 2013

Rigging action

Got the charcter a rig now.
It´s not finished yet.
I`m having problems with the joint orientations of the hand joints, especially the dumb thumb >___<

Mittwoch, 27. November 2013

'Merica!!!!

Yeah, ... today instead of moddeling, I had to draw some wonderful colorful concepts for the project presentation tomorrow. The setting of the game is an american Diner, as you can see ;D

Dienstag, 26. November 2013

Shiny Shiny!!!

Finished that guy so far and got him a shiny material. Tomorrow I have to produce some small items for the Milestone presentation on Thursday and maybe do some concepting,we 'll see. :)

Montag, 25. November 2013

Shame on me!

Since my studies rebegan I totally forgot to do my daily posting. *cries*
Sure, at the beginning we had to do a lot of polishing for Yours Truly, but there are no excuses for this.
So.... What am I doing right now? Moddeling a super simple low definition character for my new Games Academy project. He will get a rig and some small Idle animations, nothing more. Just a super glowy blurry NPC. But better than nothing, right?